![]() You can see the change in the character design and the graphics of the gameplayĪnd here you can also see that slightly changed her winning pose. It’s not hard to notice but you can see they have slightly changed the layout of the character select and the background music, they’ve also added effects on the character portrait. Here you can see nina fighting yoshimitsu with her unusually disproportionate limbs but this will also change within the next 6 clips I will be showing you. As you can see there are only eight characters you can choose from and you can also see that they all look a little bit retarded especially nina because she looks quite grumpy, probably because she has a banana hanging from her head, but don’t worry they will gradually get a lot better through out the series of clips I will be showing. In this clip you will see nina versus yoshimitsu. The first clip will obviously be tekken 1 which was released at arcades on December 9 and 11 on 1994 and was released a year later from March 31 to November 7 and 8 on PlayStation which by then the second tekken came out. ![]() So start off my documentary I will be showing you clips of tekken starting with the oldest to the latest, as the video proceeds you’d probably notice how im only showing nina for each of the clips this is because I wanted to show you how the graphics have dramatically improved over the years and how they have added new systems and modes so that the game won’t get too boring with just the usual traditional fighting modes like ghost battle and arcade. The whole of the research would probably count as secondary research. In my documentary you will see images of the questionnaire that I made using survey monkey and also print screens of the results that I acquired in the form of bar charts and pie charts, this is one of the primary research techniques that I used to find out about peoples point of view on tekken even though they have never played it before, the second primary research technique that I used was to do an interview with one of my friends which you will be seeing in my documentary later, in the interview I ask her about what she thought of the game like the graphics and how it has changed over the past decade. Those 4 major research types are Primary, Secondary, Qualitative and Quantitative. Hello my name is Ramil Garceniego and today I’m going to be showcasing the results of the 4 major research types that I conducted to use for my documentary about the Tekken franchise.
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